AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on Android in Poland: Q2 2022 Performance
Explore the performance of the top 5 Shoot'em Up games on the Android platform in Poland during Q2 2022, featuring weekly downloads, revenue, and active user trends.
The second quarter of 2022 showcased interesting trends for the top 5 Shoot'em Up games on the Android platform in Poland. Here’s a detailed look at their performance based on Sensor Tower data.
1945 Air Force: Airplane games saw a consistent decline in weekly downloads, starting at around 15K in late March and falling to approximately 7.6K by the end of June. Revenue fluctuated, peaking at $1.6K in late March and dropping to around $545 in late May before slightly recovering to $1.3K by the end of June. Active users also decreased from 55.7K to 37.6K throughout the quarter.
They Are Coming Zombie Defense experienced a significant surge in mid-May, with weekly downloads jumping from around 434 to 6.9K, and peaking at 16.3K in early June. Revenue followed a similar trend, spiking from $32 in mid-May to $203 in early June. Active users increased sharply from 974 to 28.8K during the same period.
Galaxiga Arcade Shooting Game had stable weekly downloads, ranging between 2.2K and 7.6K. Revenue showed minor fluctuations, peaking at $287 in mid-April and hitting a low of $98 at the end of May. Active users remained relatively steady, hovering around 7.1K to 12.3K throughout the quarter.
Space shooter - Galaxy attack maintained a steady performance with weekly downloads ranging from 3.2K to 5K. Revenue peaked at around $1.8K in early April and stabilized around $1K towards the end of June. Active users showed a slight increase from 19.1K in late March to 22K in mid-June, before stabilizing at around 19K by the end of the quarter.
Fire Hero 2D — Space Shooter had fluctuating weekly downloads, peaking at 6.5K in early May before dropping to around 591 in late May, and then recovering to about 3K by the end of June. Revenue remained low, with minor peaks of $18 in late May and $15 in mid-June. Active users followed a similar pattern, peaking at 16.1K in early May and dropping to around 6.2K by late May, then stabilizing at around 9.2K in late June.
For more detailed insights and data on app performance, visit Sensor Tower.